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07‐1. Add Icon to Skill Category
Sleys edited this page Jun 18, 2026
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5 revisions
In Epic Fight, if a weapon category lacks a defined visual icon.
Depending on whether you want users to be able to modify categories locally or bundle them inside your mod, choose one of the following paths:
Use this path if you want the setup to be easily accessible/editable by servers or pack devs.
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Path:
.minecraft/config/epicfight_edp/skill_builder/category_icon/*.json
Use this path to ship categories natively pre-configured inside your mod jar file or data-driven setup.
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Path:
./data_driven/<mod_id>/skill_builder/category_icon/*.json
{
"icon_skill_builder": [
{
"item_id": "namespaces:item_id",
"category": "some_category"
}
]
}| Field | Type | Description |
|---|---|---|
icon_skill_builder |
Array | Root array storing all category icons entry objects. |
item_id |
String | The Item registry ID. |
category |
String | The target weapon category to append to the icon. |
- How it works: You map a specific game item to act as the visual icon for a weapon category.
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⚠️ Override Behavior: ALLOWED. If multiple JSON files define an icon for the exact same category, only one configuration will take priority and be used.