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Common JSON Value Types
Princess edited this page Jan 25, 2021
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27 revisions
Vanilla recipe input. Can be either an item stack or a tag.
A fluid recipe input.
name: The fluid's full name.
tag: Forge tag. Used when the recipe can have multiple possible inputs.
amount: Integer. The fluid amount in millibuckets.
"fluid": {
"name": "tconstruct:molten_gold",
"amount": 144
}
"fluid": {
"tag": "forge:fluids/water_or_steam",
"amount": 1000
}
Same as Ingredient. Used for recipe outputs where the exact item output is irrelevant, like ingot casting.
"result": {
"tag": "forge:ingots/invar"
}
Full item name of a fluid container item. Must extend the IFluidHandlerItem interface.
"container": "minecraft:bucket"
Full item name of a Tinkers tool. Must extend the ToolCore class.
"result": "tconstruct:axe"
Full item name of a material based item, usually a tool part. Must extend the IMaterialItem interface.
"result": "tconstruct:pickaxe_head"
Full name of a Tinkers material.
"input": "tconstruct:bone"
1/20th of a second.