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Haxe-WiiU - LibMappedMemory

With this library, you can make use of libmappedmemory library functions natively in Haxe, to develop homebrew for the Nintendo Wii U. This is a library in conjunction with HxCompileU, which is the utility for compiling to the Wii U using Reflaxe.CPP.

This library is NOT for normal use in Haxe, do not try to use it in a common project.

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Haxe @:native bindings for libmappedmemory library to do homebrew on Wii U

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