"Your survival is no longer yours to decide."
THE TETHER is a high-speed, 3D social experiment built with Three.js and Node.js. It explores the Iterated Prisoner's Dilemma by tethering your progress to a stochastic partner system.
You are moving through an infinite digital void. Your "Sync Stability" is tied to a remote partner.
- If their health hits 0%, your connection is severed.
- You can save them by pressing
[SPACE]to send a Pulse. - Sending a Pulse costs you 15% of your current velocity.
The Goal: Achieve the maximum distance without severing the link.
- MOUSE/TOUCH: Viewport Interaction
- SPACEBAR: Send Pulse (Transfer health to partner)
- ENTER: Re-tether (After connection loss)
- Visuals: Three.js Custom Cylinder Geometry with Wireframe Mesh.
- Audio: ReMi-generated "Cyber-Soul" soundtrack (
Game.mp3) with dynamic playback rate adjustments based on game state. - Logic: Procedural tunnel generation and stochastic decay algorithms.
To share this game with the world via GitHub Pages:
- Upload Files: Ensure
index.html,style.css,main.js, andGame.mp3are in your root folder. - Push to GitHub: Create a new repository and push your code.
- Settings: Go to
Settings>Pages. - Build and Deployment: Under "Branch," select
mainand/ (root), then click Save. - Live: Your game will be live at
https://<your-username>.github.io/<repo-name>/in about 60 seconds.
Created as a study in Game Theory and Human Cooperation.