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Lonelog‐Feature‐Support‐Status

Snifer edited this page Apr 11, 2026 · 4 revisions

Lonelog Feature Support Status (Obsidian Plugin)

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This page documents the real support status of Lonelog features implemented in the Obsidian plugin, based on the source code — not on README promises. If you find differences with the version published in the store, it may be because those features are still in beta.


Core Notation

Support: COMPLETE

The Lonelog base notation is fully supported in syntax highlighting and dedicated commands.

Actions (@)

  • Syntax highlighting and editor support.
  • Commands to insert actions into the game flow.

Resolutions (d:, ?, ->)

  • Full recognition of resolution symbols.
  • Interactive dice widgets integrated for rolls and oracles.

Consequences (=>)

  • Specific highlighting and treatment as consequence.
  • Integration with the action and resolution flow.

Optional Layers

Support: ADVANCED, WITH SOME LIMITATIONS

Persistent Elements (Tags, NPCs, Locations)

Status: Implemented.

  • The plugin recognizes and colorizes: N, L, PC, E inside bracket tags.
  • Autocomplete and insertion commands available for [N:], [L:], [PC:].
  • Active visual panel "Thread Browser" for managing threads and NPCs.

Progress Tracking (Clocks, Tracks, Timers)

Status: Implemented.

  • Support for [Clock:], [Track:], [Timer:] tags with specific rendering.
  • Commands for quick insertion of each marker type.
  • "Progress Tracker" panel to monitor progress across the entire vault.

Random Tables & Generators (tbl:, gen:)

Status: Implemented at basic level.

  • The plugin recognizes tbl: and gen: inline.
  • Integrated roll buttons: these tags are detected and results are shown on screen.

Optional Structure

Support: IMPLEMENTED

  • Set of commands (TemplateCommands) to generate:
    • Campaign headers.
    • Session headers.
    • Automatic scene markers.
  • "Scene Navigator" panel to jump between scenes and document sections without losing context.

Add-ons (Extensions)

Support: NOT IMPLEMENTED (MENTIONED IN README ONLY)

Although the README refers to some "Integrated Add-ons", the current plugin code has no functional implementation for these extensions. Some autocomplete functions are not working.

Combat ([COMBAT], [F:])

  • No combat-specific insertion commands.
  • No dedicated panels for managing encounters or enemies.

Dungeon Exploration ([R:])

  • No highlighting support or autocomplete.
  • No commands or associated UI for exploration flow.

Resource Management (Inventory / Wealth)

  • No specific tags defined for resources.
  • No inventory or wealth tracking panels.

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