ShieldUE is a runtime variable protection plugin for Unreal Engine designed to help developers protect gameplay-critical values against memory tampering.
- Secure Float
- Secure Int
- Secure Bool
- Integrity validation
- Shadow verification
- Tamper detection
- Automatic recovery
- Runtime rekeying
- Blueprint and C++ support
- Secure Float
- Secure Int
- Secure Bool
ShieldUE includes Blueprint nodes for:
- Initialize
- Get
- Set
- Validate
- Rekey
- Copy the
ShieldUEplugin folder into your Unreal project'sPluginsfolder. - Open the project.
- Enable the plugin if needed.
- Rebuild the project.