🎯 Spike 1: Save/Load Hook Feasibility
Description
Investigate and implement hooks for save/load functionality in the Unciv mod to support game state persistence and injection of Claude-generated content.
Acceptance Criteria
Dependencies
Estimated Story Points
3
Notes
This spike will determine how we can inject Claude-generated content into the game state and persist it across sessions.
🎯 Spike 1: Save/Load Hook Feasibility
Description
Investigate and implement hooks for save/load functionality in the Unciv mod to support game state persistence and injection of Claude-generated content.
Acceptance Criteria
Dependencies
Estimated Story Points
3
Notes
This spike will determine how we can inject Claude-generated content into the game state and persist it across sessions.