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Spike 1: Save/Load Hook Feasibility #1

@SolshineCode

Description

@SolshineCode

🎯 Spike 1: Save/Load Hook Feasibility

Description

Investigate and implement hooks for save/load functionality in the Unciv mod to support game state persistence and injection of Claude-generated content.

Acceptance Criteria

  • Implement save hook that captures game state at turn end
  • Implement load hook that can inject custom content into saved games
  • Test with sample game state data
  • Document hook API and usage patterns
  • Ensure compatibility with Unciv mod loader

Dependencies

  • None

Estimated Story Points

3

Notes

This spike will determine how we can inject Claude-generated content into the game state and persist it across sessions.

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