🎯 Spike 2: Observability Hook Feasibility
Description
Investigate and implement observability hooks for game state changes to enable Claude AI to perceive and react to game events in real-time.
Acceptance Criteria
Dependencies
Estimated Story Points
3
Notes
This spike will determine how Claude AI can perceive game state changes and react accordingly, enabling AI-driven gameplay elements.
🎯 Spike 2: Observability Hook Feasibility
Description
Investigate and implement observability hooks for game state changes to enable Claude AI to perceive and react to game events in real-time.
Acceptance Criteria
Dependencies
Estimated Story Points
3
Notes
This spike will determine how Claude AI can perceive game state changes and react accordingly, enabling AI-driven gameplay elements.