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Game Setup and Launch

Claude Sonnet 5 edited this page Aug 25, 2026 · 2 revisions

Game Setup and Launch

Game path detection

What it is. Finds your GTA V installation folder automatically, or lets you point at it manually. This is the first thing to do in every session — nearly everything else needs a valid game path.

How to use it.

  1. Click Auto-detect GTA V path. The app searches the Registry, Steam, Epic, and Rockstar Launcher in that order.
  2. If found, the folder appears in Current path and the status bar names the source (e.g. "Valid installation detected (Steam)").
  3. If detection fails, click Browse and select the folder that contains GTA5.exe, GTA5_Enhanced.exe, or PlayGTAV.exe.

A path is "valid" only when the folder exists and contains a known GTA V executable. After a valid path is set, the component check below runs automatically. Detection is entirely read-only — nothing is written to the game folder at this stage.

No game found? Verify the folder holds a known GTA V executable, then set it manually. If the folder isn't writable without elevation, the status bar notes that administrator rights will be requested at install time.

Launch Game / Launch Clean

Once a valid path is set, two launch buttons appear:

  • Launch Game — starts the game exactly as configured, mods and all.
  • Launch Clean (Mods Off) — temporarily disables every currently enabled mod (the same mechanism as Managing Installed Mods → Enable/Disable), launches the game, and automatically re-enables those same mods once the game closes. Use this before GTA Online. Mods you had already disabled by hand are left untouched.

If the app is closed (or crashes) while a clean-launched game is still running, the disabled mods are not lost: a Restore Mods button appears the next time you open the app, so you can re-enable them manually.

Both Launch Game and any action that changes mod files (install, uninstall, enable/disable) are blocked while the game process is already running, so files are never moved out from under a live game.

Component check & Script Hook V .NET nightly

What it is. Reports whether the components mods depend on are present, and can install the latest Script Hook V .NET nightly for you.

How to use it.

  1. Review the list: Script Hook V, Script Hook V .NET, OpenIV, .NET Runtime. Each shows Installed or Missing.
  2. For a missing component, click Download to open its official page.
  3. For Script Hook V .NET, click Install Nightly to download and deploy the latest nightly build automatically.

Script Hook V is detected via ScriptHookV.dll in the game root; Script Hook V .NET via its ScriptHookVDotNet*.asi/.dll; OpenIV via its per-user install or OpenIV.asi. Install Nightly fetches the latest release from the official scripthookvdotnet/scripthookvdotnet-nightly repository, extracts it, and copies only the loader files (ScriptHookVDotNet*.asi/.dll/.ini) into the game root — executables and any protected/core file are never written. Installing into a protected folder triggers the on-demand administrator prompt.

Could not reach the nightly source? Check your connection and retry. No loader files found? The nightly layout changed; use Download and install manually.

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