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Tim Lane edited this page Jun 21, 2018
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This wiki contains the documentation for Ossium, a bare-bones 2D game engine framework built upon SDL 2.
Development of Ossium has only just started - as such the documentation has yet to take form. However, the header files should contain sufficient comments to get the general idea of what each function, class and method is for. The main.cpp file is currently just a placeholder for testing features as they are implemented.
© Tim Lane 2018-2020