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Tim Lane edited this page Dec 30, 2019
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This wiki will contain the documentation for Ossium, a bare-bones 2D game engine built upon SDL 2
Development of Ossium has only just started - as such the documentation has yet to take form. However, the header files should contain sufficient comments to get the general idea of what each function, class and method is for. Most recently, I've started work on Neuron, a rough immediate-mode GUI system so that I can create a simple scene editor for Ossium.
© Tim Lane 2018-2020