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What is this?

This is eventually going to be a 2D tile game engine with multi-tileset support

TODO:

  • Move FPS to debug code (See commit:5d53f29b8b89c9615f71)
  • Render X tiles beyond the viewport

Known bugs

  • Double sprite rendering may result in two steps at once
    • Reproduce: Spastically run around Amy as she walks. Occasionally a red line appears above her
    • Alt Reproduce: Stand below an NPC, and when they move, your sprite will change its current step
  • Resources (tiles/map.txt and sprites) are loaded twice

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