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Effect Types

Splodgebox edited this page Nov 29, 2020 · 1 revision

These following values are effect types that you can set in enchantments.yml under 'type'

ATTACK - When you attack another player or a mob
ATTACK_MOB - When you attack a mob
DEFENSE - When you are attacked by a mob or player
FIRE - Every fire tick
BOW - When you fire a bow and it hits a player/mob
BOW_FIRE - When fire a bow

DEATH - When you die
KILL - When you kill a player
KILL_MOB - When you kill a mob

INTERACT - When you right-click the item
PASSIVE - When you apply the item (armour) [Triggers once]
HELD - When you have an item held in your hand [Triggers once]
FISHING - When you catch a fish

BREAK - When you break your item
MINE - When you mine a block

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