This is an easy-to-use minimalistic DDA raycasting library, made in C, during class at school because I was that bored.
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A basic DDA 2D raycast algorithm implementation and library I made in class because I was bored
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SpyterDev/Basic-DDA-2D-Raycast-Algorithm-Implementation
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A basic DDA 2D raycast algorithm implementation and library I made in class because I was bored
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