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Storylines
Standa Novák edited this page Jul 5, 2016
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11 revisions
Each story-end has an achievement to be obtained.
You just wait for the loading bar to fill up. The latrine-door gets opened, flushing sound is played and dwarf gets out.
If you knock the door just once and after a while once again, this conversation gets played:
- knock ... knock
- Somebody's in here!
- knock
- I'll be out in a minute!
- knock
- Just wait a second, ok?
- knock
- You can't speed up my guts that way! You know it, right?
- knock
- Fine, you know what? I'll be here even longer!
- (loading bar rewinds to the very beginning)
- knock
- Leave me alone!
- knock
- Oh my god, I'm going out, okay?! Jeez!
Achieved when some dialogue has been started, but loading bar got filled up before the dialogue was finished.
Endings that are not elaborate enough
- Make dwarf laugh/cry
- Throw stones through the heart-shaped hole until the dwarf starts crying and run away. He can tell us some story about himself. Maybe it's too sad for this kind of game...
- zoom ending
- yelling ending
- shake ending
- drag ending
- hammer ending
- matches ending
- knock knock ending