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Crash at launch on new game version #90

@ToRRent1812

Description

@ToRRent1812

Having a hard time making steamodded to work with new game version. I've updated the mods, reinjected after update. It crashes at launch. I'm on linux, game is running through proton. It worked really well on 1.0.0

Oops! The game crashed:
--- STEAMODDED HEADER...:10: attempt to index field 'INIT' (a nil value)

Additional Context:
Balatro Version: 1.0.1f-FULL
Modded Version: 1.0.0-ALPHA-STEAMODDED
Love2D Version: 11.5.0
Steamodded Mods:
    1: Divvy's Simulation by Divvy C. [ID: dvsimulate, Priority: -80]
    2: Achievements Enabler by Steamo [ID: AchievementsEnabler]

Stack Traceback
===============
(3) main chunk of mod Achievements Enabler (AchievementsEnabler) at line 10
(4) Lua global 'loadMods' at file 'main.lua:4456'
Local variables:
 modsDirectory = string: "Mods"
 header_components = table: 0x06785590  {id:table: 0x06785618, icon_atlas:table: 0x06785920, prefix:table: 0x067859a0 (more...)}
 processDirectory = Lua function '?' (defined at line 4333 of chunk main.lua)
 keyset = table: 0x067bb3a0  {1:-80, 2:0}
 check_dependencies = Lua function '?' (defined at line 4414 of chunk main.lua)
 (for generator) = C function: builtin#6
 (for state) = table: 0x067bb3a0  {1:-80, 2:0}
 (for control) = number: 2
 _ = number: 2
 priority = number: 0
 (for generator) = C function: builtin#6
 (for state) = table: 0x067862a8  {1:table: 0x06785cc8, 2:table: 0x06786470}
 (for control) = number: 1
 _ = number: 1
 mod = table: 0x06785cc8  {can_load:true, optional_dependencies:table: 0x06786248, id:AchievementsEnabler (more...)}
(5) Lua global 'initSteamodded' at file 'main.lua:4494'
(6) Lua method 'start_up' at file 'game.lua:209'
Local variables:
 self = table: 0x0391eb58  {ANIMATION_FPS:10, SPEEDFACTOR:1, F_CRASH_REPORTS:false, keybind_mapping:table: 0x039235a8 (more...)}
 settings = string: "return {[\"version\"]=\"1.0.1f-FULL\",[\"paused\"]=false,[\"QUEUED_CHANGE\"]={},[\"COMP\"]={[\"score\"]=43065,[\"name\"]=\"\",[\"prev_name\"]=\"\",},[\"colourblind_option\"]=false,[\"play_button_pos\"]=2,[\"profile\"]=1,[\"crashreports\"]=false,[\"tutorial_progress\"]={[\"hold_parts\"]={[\"first_hand_3\"]=true,[\"second_hand\"]=true,[\"big_blind\"]=true,[\"first_hand_4\"]=true,[\"small_blind\"]=true,[\"shop_1\"]=true,[\"first_hand_2\"]=true,[\"first_hand\"]=true,},[\"section\"]=\"second_hand\",[\"completed_parts\"]={[\"first_hand\"]=true,[\"first_hand_3\"]=true,[\"second_hand\"]=true,[\"big_blind\"]=true,[\"first_hand_4\"]=true,[\"shop_1\"]=true,[\"first_hand_section\"]=true,[\"first_hand_2\"]=true,[\"small_blind\"]=true,},},[\"DV\"]={[\"preview_dollars\"]=true,[\"preview_score\"]=true,[\"show_min_max\"]=true,[\"hide_face_down\"]=true,},[\"WINDOW\"]={[\"selected_display\"]=1,[\"display_names\"]={[2]=\"2\",[1]=\"1\",},[\"screenmode\"]=\"Borderless\",[\"DISPLAYS\"]={[2]={[\"screen_resolutions\"]={[\"strings\"]={[1]=\"1680 X 1050\",},[\"values\"]={[1]={[\"w\"]=1920,[\"h\"]=1080,},},},[\"DPI_scale\"]=1,[\"MONITOR_DIMS\"]={[\"height\"]=1050,[\"width\"]=1680,},},[1]={[\"screen_resolutions\"]={[\"strings\"]={[1]=\"1920 X 1080\",},[\"values\"]={[1]={[\"w\"]=1920,[\"h\"]=1080,},},},[\"screen_res\"]={[\"w\"]=1920,[\"h\"]=1080,},[\"DPI_scale\"]=1,[\"MONITOR_DIMS\"]={[\"height\"]=1080,[\"width\"]=1920,},},},[\"vsync\"]=0,},[\"GRAPHICS\"]={[\"texture_scaling\"]=2,[\"crt\"]=24.573898454854,[\"shadows\"]=\"On\",[\"bloom\"]=1,},[\"GAMESPEED\"]=2,[\"SOUND\"]={[\"volume\"]=31.476144304891,[\"music_volume\"]=0,[\"game_sounds_volume\"]=100,},[\"music_control\"]={[\"current_track\"]=\"\",[\"desired_track\"]=\"\",[\"lerp\"]=1,},[\"ACHIEVEMENTS_EARNED\"]={[\"legendary\"]=true,[\"royale\"]=true,[\"ante_upper\"]=true,[\"_10k\"]=true,[\"cartomancy\"]=true,[\"ante_up\"]=true,[\"card_player\"]=true,},[\"ambient_control\"]={[\"ambientFire1\"]={[\"vol\"]=0,[\"per\"]=1.1,},[\"ambientOrgan1\"]={[\"vol\"]=0,[\"per\"]=0.7,},[\"ambientFire2\"]={[\"vol\"]=0,[\"per\"]=1.05,},[\"ambientFire3\"]={[\"vol\"]=0,[\"per\"]=1,},},[\"current_setup\"]=\"New Run\",[\"screenshake\"]=19.842883234969,[\"tutorial_complete\"]=true,[\"DEMO\"]={[\"win_CTA_shown\"]=true,[\"quit_CTA_shown\"]=true,[\"timed_CTA_shown\"]=true,[\"total_uptime\"]=0.00945772,},[\"language\"]=\"pl\",}"
 settings_ver = nil
 new_colour_proto = table: 0x03924fa0  {Spades:table: 0x03926b00, Hearts:table: 0x03926970, Diamonds:table: 0x03926a28 (more...)}
 sound_files = table: 0x03b9f948  {1:ambientFire1.ogg, 2:ambientFire2.ogg, 3:ambientFire3.ogg, 4:ambientOrgan1.ogg (more...)}
 shader_files = table: 0x03ba3b40  {1:CRT.fs, 2:background.fs, 3:booster.fs, 4:debuff.fs, 5:dissolve.fs, 6:flame.fs (more...)}
(7) Lua field 'load' at file 'main.lua:87'
(8) Lua function '?' at file 'main.lua:34' (best guess)
(9) global C function 'xpcall'
Local variables:
 result = boolean: true
 main = nil
(11) global C function 'xpcall'
Local variables:
 inerror = boolean: true

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