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BeachRush — Speedrun Game

Made in Python using OpenGL as part of the Computer Graphics course (2023/24) at the University of Algarve (UAlg).

This is a 3D speedrun game focused on physics, level design, and real-time rendering.


Original Project Repository

This project is based on the original academic group repository:

https://github.com/AfonsoNG03/ProjetoCG


About

BeachRush is a speedrun-style game developed in Python using OpenGL.

The project was developed in a group environment and explores concepts such as:

  • 3D modelling
  • Physics (gravity, collisions)
  • Scene rendering
  • Input handling
  • Level design

To do

  1. Model the game's elements
  2. Create models for the game world
  3. Build levels for the game
  4. Implement gravity in the game
  5. Handle game inputs
  6. Create a main menu to adjust settings

About

Computer Graphics projects developed as part of the Computer Graphics course at UAlg, focusing on Python, OpenGL and game development concepts.

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