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Submersible

A 2D underwater endurance-based game written in C++. This project is a required element for the G52CPP - C++ Programming module at the University of Nottingham. The game makes use of an SDL framework provided by the module conveyor, Jason Atkin.

The game features infinitely scrolling random terrain generated using the midpoint displacement algorithm, random game object placement and several subtle animations.

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Screenshot from the main game

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A 2D underwater endurance-based game written in C++.

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