Fantasy Life i TGWST 2.1.2 / 60fps #60
Replies: 2 comments
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That game is made using Unreal Engine. That's why Present interval doesn't work. It has a "internal FPS Lock" that needs to be unlocked using other methods. I don't explain how to do FPS patches due to some games might have speedups when you unlock the FPS (this mean that the game speed is tied to the FPS) and I refuse to give support about how to fix that due to each game engine is different. Some games uses other methods to unlock FPS and people never understand that. Also fixing speedups to make a proper FPS patch takes a lot of time and effort and I won't waste my time answering every single question about how to fix speedup. In your case read the following link and try to understand how things works. Read all Masagrator posts. https://gbatemp.net/threads/ue4cfgdumper-dump-ram-pointers-to-graphics-settings.643375/ Finally you can use this site to generate the cheats. https://ue4cheatcreator.pages.dev/ About the two files: only Uncap FPS has two files the second file allows to play above 60FPS. 60FPS mods never has more than 1 file. |
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Thanks for your time. I did wonder if Unreal was the issue but couldn't reconcile how the Octopath ones work and mine wasn't, as Octopath is Unreal as well. Thank you for the links. Will definitely give them a read. |
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Hi StevensND,
Is it possible to make a 60fps patch for this game and version? I've looked at some of your other mods and read the guides on GBAtemp to try and make these myself and I feel like I have the gist but I'm just clearly going wrong somewhere.
With this one for example, i've extraxted the exefs from the 2.1.2 update on my Switch running the latest NX Dump Tool. Copy the efxes to the PC, import "main" into Ghidra. Search for nvnWindowSetPresentInterval. Change the w1, [whatever] to w1, #0x1. Make a note of the hex on the left. Drop the "71" from the front and then mirror your .pchtxt so it looks like this:
@nsobid-26CE9F3CC039382679A1D2B5983EAAC6
@Flag print_values
@Flag offset_shift 0x100
@enabled
010cd508 21008052
@Stop
I save the file as a pchtxt in the following directory
[Game Name] / [exefs] / 2.1.2.pchtxt
I'm using Eden on Android / AYN Thor. Import the Mod/Cheat in the usual way.
What is it I'm missing?
Additionally, I noticed with your Octopath Traveler II and Octopath Traveler 0 patches, you have a 2 files. What's the significance of the second file? I have Octopath Traveler 1 running with a 60fps patch with just one .pchfile, for example.
Thanks for the help.
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