Summary:
Show the full list of enabled challenge mechanics for each completed speedrun in the run history screen, so players can see exactly which modifiers were active during any past attempt.
Description:
The completed runs history screen showed split times and participant names but gave no indication of which challenge mechanics (shared inventory, shared health, degrading inventory, etc.) were active during that run. Players had no way to compare runs across different configurations or understand the context of a past record. The feature needed to capture the active mechanics at the moment the dragon was killed and attach them permanently to the run record. Runs completed before this feature was added needed to display gracefully with a neutral label rather than showing blank or broken data.
Estimated Ideal Time: 2 hours
Summary:
Show the full list of enabled challenge mechanics for each completed speedrun in the run history screen, so players can see exactly which modifiers were active during any past attempt.
Description:
The completed runs history screen showed split times and participant names but gave no indication of which challenge mechanics (shared inventory, shared health, degrading inventory, etc.) were active during that run. Players had no way to compare runs across different configurations or understand the context of a past record. The feature needed to capture the active mechanics at the moment the dragon was killed and attach them permanently to the run record. Runs completed before this feature was added needed to display gracefully with a neutral label rather than showing blank or broken data.
Estimated Ideal Time: 2 hours