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Priority 4: LowSomething that can be picked up for the next release, but can be kicked back if need be.Something that can be picked up for the next release, but can be kicked back if need be.Size 4: SmallSomething that will take up to a day to do.Something that will take up to a day to do.Type: FeatureThis is something completely new that will be added.This is something completely new that will be added.
Description
Which component should be improved?
Rendering
Describe your feature suggestion in more detail
In previous versions of Source, the boolean convar cl_first_person_uses_world_model would allow the player to disable viewmodels and instead see their worldmodel body when they look around. This is a very simple implementation.
This is a very simple implementation that needs a small modification of c_baseplayer.cpp.
In the method C_BasePlayer::ShouldDrawThisPlayer(), most Source games do this:
if ( !UseVR() && cl_first_person_uses_world_model.GetBool() )
{
return true
}Reactions are currently unavailable
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Priority 4: LowSomething that can be picked up for the next release, but can be kicked back if need be.Something that can be picked up for the next release, but can be kicked back if need be.Size 4: SmallSomething that will take up to a day to do.Something that will take up to a day to do.Type: FeatureThis is something completely new that will be added.This is something completely new that will be added.