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Missing output.

This drove me nuts for a while til I realize Strata FGD is just missing it. I would recommend updating all of Strata's FGD entries. But this one is one I noticed.

Missing output.

This drove me nuts for a while til I realize Strata FGD is just missing it. I would recommend updating all of Strata's FGD entries. But this one is one I noticed.
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Something to note, BaseEntityPhysics is a cut down version of BaseEntityAnimating. Can you add the following to this file too

AllowSilentDissolve[+P2](boolean) : "Allow SilentDissolve input" : 1 : "Allow the SilentDissolve input to dissolve this object."
input Dissolve[+P2](void) : "Fizzles the object, firing the OnFizzled output."
input SilentDissolve[+P2](void) : "Kills the object immediately, firing the OnFizzled output."

Trico-Everfire and others added 2 commits August 7, 2025 17:13
Co-authored-by: Erin Sharp <sharpian126@gmail.com>
Update based on Erin's suggestions.
@craftablescience craftablescience merged commit ac71f0e into StrataSource:master Aug 9, 2025
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3 participants