This is a fork of rafx in which the Vulkan backend creates surfaces using sdl2 instead of raw-window-handle. This allows for the full suite of video backends that SDL2 supports to be usable without crashing.
For example, sdl2 is capable of opening windows on Linux without the need for Wayland or X. However, raw-window-handle requires one of them and does not support KMS/DRM. Thus the need for this fork.
This is a companion crate for grezi