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[1.12.2-3.2.0]
- Add 4 new break modes backported from 1.21.11: FALL_ITEM, FALL_ITEM_STRAIGHT, FALL_BLOCK, FALL_ALL_BLOCK
- FALL_ITEM: Logs drop as items with a falling block animation (random spread)
- FALL_ITEM_STRAIGHT: Same as FALL_ITEM but blocks fall straight down
- FALL_BLOCK: Logs fall as blocks and drop items on landing; leaves drop as items
- FALL_ALL_BLOCK: Both logs and leaves fall as blocks (leaves don't drop items)
- All FALL modes respect DurabilityMode, minSize, maxSize, and MaxSizeAction settings
- Speed multiplier now applies to FALL modes as well
- Updated config comments and lang files (en_us, ja_jp, fr_fr) with new mode descriptions
Full Changelog: 1.12.2-3.1.0...1.12.2-3.2.0