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pre-1.0.11-embedded

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@macOS26 macOS26 released this 10 Jun 14:43
· 0 commits to main since this release

Boss-Man pre-1.0.11-embedded

The complete 3D rendering tune-up, all three fixes pixel-verified by the headless test rig.

What changed

  • Dots sit centered in their squares in DOOM and VOXEL. Pellet billboards were anchored as if their artwork were vertically centered, but the cube sprite's raised top face meant every dot floated ~10% of its height above the floor, which perspective reads as sitting too deep in the square. Anchors now use the artwork's true bottom edge; measured placement went from 0.70 of the floor square to ~0.58 (center is 0.5) in both modes.
  • Bosses are people-sized (from pre-1.0.10): correct linear perspective at every distance, and a catch lands the boss on Pete at exactly 100% of his size.
  • TPS report emojis 20% smaller in both first-person modes.

Downloads

Platform File
macOS (signed + notarized) Boss-Man-Mac-wk.zip
Windows x64 (Sigstore signed) Boss-Man-Windows-x64.zip
Windows arm64 Boss-Man-Windows-arm64.zip
Linux x86_64 .deb / .tar.gz
Linux arm64 .deb / .tar.gz
Android Boss-Man-Android.apk
Browser, self-contained file:// bundle Boss-Man-Web.zip

Or play instantly at boss-man.us, already running this build.