A pure-Rust library for extensive-form games with zero external dependencies.
- Game trees — Build arbitrary game trees with decision nodes, chance nodes, and terminal nodes
- Backward induction — Solve finite games via backward induction
- Subgame perfect equilibrium (SPE) — Find SPE via rollback
- Information sets — Model imperfect information with information sets
- Sequential move analysis — Full support for multi-stage games
| Module | Description |
|---|---|
tree |
Game tree construction and traversal |
node |
Node types (decision, chance, terminal) |
information |
Information sets for imperfect information |
backward |
Backward induction solver |
subgame |
Subgame perfect equilibrium |
use extensive_form::tree::GameTree;
use extensive_form::node::{NodeData, NodeType};
use extensive_form::backward::backward_induction;
// Build a simple Ultimatum game tree
let mut tree = GameTree::new("Ultimatum");
// ... add nodes and solve via backward inductionMIT OR Apache-2.0