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Updated Updating LibGDX (markdown)
Page was updated to allow users to know this is still a work-in-progress.
Updated Box2d (markdown)
Added Snappy Frog to the list of open source games
heading fragments
Fixed the shortPCM array type to correspond with the type.
Updated Running Tests (markdown)
When importing the test source some of the projects have their compliance set to 1.5 and a higher version is required for the @Override annotation to work.
Added missing word 'little'. Fixed a couple small grammar things and misplaced words.
Revert cb10f40^ ... cb10f40 on File handling
Revert 8d869ff^ ... 8d869ff on File handling
Updated File handling (markdown)
Added more details about Gdx.files.local, and how to retrieve the default/working directory path in listing.
Updated Actions (markdown)
Fixed dekstop config: one variable was not renamed
Updated Accelerometer (markdown)
Fixed example
Updated Table (markdown)
Updated class names and changed cfg to config to reflect changes in the 1.2.5.0 (current stable) build.
Updated ModelBuilder, MeshBuilder and MeshPartBuilder (markdown)
I was wrong, just needed to move where it is in the docs itself. also fixed some other things.
Stack is not a layout widget, just a widget.
Updated Home (markdown)
Updated _Sidebar (markdown)
Initial version
the code made reference to 2 boolean variables named movingRight and movingLeft, but leftMove and rightMove were not declared. I think they were meant to be the same variables.