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Updated Networking (markdown)
Updated Take a Screenshot (markdown)
was outdated
Updated Managing your assets (markdown)
"C won't be disposed until C have been disposed" was weird.
Updated My First Triangle 2 (markdown)
Updated My first triangle (markdown)
Cleaned up intro text.
Updated Box2d (markdown)
Updated Importing Blender models in LibGDX (markdown)
Added what to do when Material set its opacity to zero in blender
the code didn't show. Removed !'s from when this was on google code
Could you double check the GLES 2.0 shader. I always get the compile error: "fragment shader varying v_texCoord not written by vertex shader". TIA André
Some minor fixes on Networking, some notes.
Updated Circles, planes, rays, etc. (markdown)
Specifying src/main/webapp as WAR directory will cause the GWT Eclipse plugin to try and copy assets and other stuff that belongs in a target folder to your source folder. It's more convenient to use the target folder.
Running the HTML5 project via maven is possible since quite a while.
updated libgdx version reference
Updated A simple game (markdown)
Added Implementation section to networking
Added Networking to Sidebar
Added Networking to Home
Added page about networking with LibGDX
make “REWRITE THIS” message more noticeable by adding sentence below it
Updated Home (markdown)
Updated File module (markdown)
All dem tutorials in (deprecated) deleted from ToC