Warning
This project is in development. The API is unstable, features may be added or removed, and breaking changes are likely to occur frequently and without notice as the design is refined.
Block is a high-performance algorithm library implemented on NVIDIA Warp. It is designed for real-time physics simulation and provides foundational components for collision detection and linear system solving.
- Built on NVIDIA Warp for GPU-native performance
- Targeted at real-time physics pipelines (collision detection, constraint/solver stages)
- Core components: basic collision detection and linear system solvers
Comming soon ...
The Block packages are installed using:
pip install .For development, the Block package should be installed using:
pip install -e .Coming soon ...
Contributions and pull requests from the community are welcome.
Block is licensed under the BSD 3-Clause License.