# π Networker
Lightweight Roblox networking module with a clean API and example usage.
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## π API
- :Send(...) β `FireClient()` / `FireAllClients()`
- :On(...) β `OnServerEvent` / `OnClientEvent`
- :Invoke(...) β *(WIP)*
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## π§ͺ Example
```lua
-- Server
Networker:On("eventName", function(player, msg)
print(player.Name, msg)
end)
-- Client
local data = {1, 2, 3, 4, 6, 7}
Networker:Send(target, "eventName", data)- Creates events for you
- Remote Functions and Remote Events Supported