Skip to content

Repository files navigation

🚔 ER:LC API Wrapper

npm version License Downloads

🇪🇸 Versión en Español

A lightweight, complete, and fully typed library for interacting with the Emergency Response: Liberty County (ER:LC) API. Designed to provide the best development experience in both JavaScript and TypeScript.


✨ Features

  • 🎯 Current API Support: Uses https://api.erlc.gg/v2 where available.
  • 🛡️ TypeScript Support: Native type definitions included.
  • Lightweight & Fast: No unnecessary heavy dependencies.
  • 🔒 Secure: Robust token validation and error handling.
  • 🆕 Up-to-date: Supports optional global API keys for large-scale apps.

📦 Installation

npm install erlc-api
# or
bun add erlc-api

🚀 Quick Start

Initialization

You can initialize the client with your Server Key so every server request can reuse it automatically. A Global Token is optional and only required for large-scale applications.

JavaScript

const erlc = require("erlc-api");

const client = new erlc.Client({
  serverToken: "your-server-key-here",
  // globalToken: "your-global-token-here", // Optional, for large apps
});

await client.ready;

if (!client.connected) {
  console.error("Could not connect:", client.connectionError.message);
}

TypeScript

import { Client } from "erlc-api";

const client = new Client({
  serverToken: "your-server-key-here",
});

await client.ready;

📖 Usage Examples

Make sure to have your Server Key ready (get it from your private server settings in ER:LC). When the key is configured in Client, you do not need to pass it again on every request.

🖥️ Server Information

// Get server status
const server = await client.getServer();
console.log(`Server: ${server.Name} | Players: ${server.CurrentPlayers}/${server.MaxPlayers}`);

// Get connected players
const players = await client.getPlayers();
console.table(players); // Shows name, ID, permission, and team

// Get vehicles on the map
const vehicles = await client.getVehicles();

// Get emergency calls
const emergencyCalls = await client.getEmergencyCalls();

// Fetch server info with v2 include flags in one request
const fullServer = await client.getServer({
  players: true,
  staff: true,
  emergencyCalls: true,
});

📜 Logs

Access your server's activity history:

// Join/Leave Logs
const joinLogs = await client.getJoinLogs();

// Kill Logs (Killfeed)
const killLogs = await client.getKillLogs();

// Command Logs
const commandLogs = await client.getCommandLogs();

// Mod Call Logs
const modCalls = await client.getModcallLogs();

🛠️ Management & Administration

// Get Ban List
const bans = await client.getBans();

// Get Server Staff
const staff = await client.getStaff();

// Get Queue
const queue = await client.getQueue();

⚡ Run Command

Execute commands directly from your code:

const command = await client.runCommand(":announce This is an API test!");
console.log(command); // Returns true if successful

Manual Token Usage

You can still pass the server token directly if you prefer the older style:

const server = await erlc.getServer("your-server-key-here");
const players = await erlc.getPlayers("your-server-key-here");

⚠️ Error Handling

The library throws descriptive errors. You should wrap your calls in try/catch blocks.

try {
  const client = new erlc.Client({ serverToken: "invalid-token" });
  await client.connect();
} catch (error) {
  console.error(error.message); // e.g., "Forbidden: Access denied..."
}
Error Code Description
2002 Invalid or expired server key
3002 Server offline
4001 Rate limit exceeded
9999 In-game server module is out of date

🤝 Contributing

Contributions are welcome! Feel free to submit a Pull Request.

📄 License

This project is licensed under the MIT License.

About

NPM Module to Liberty County Roblox Game

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages