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[CUSA14370]: Ghost of a Tale #270

@dev-channe

Description

@dev-channe

Please, describe what you get

Nothing - Missing Symbol

Console:Argument Count = 1Arg 0 = psOff
Console:********** LAUNCHER CONTROL ************************************
Console: File System Root = NONE SPECIFIED
Console: Launcher Path = NONE SPECIFIED
Console: Launcher Arguments NONE SPECIFIED
Console:**********/LAUNCHER CONTROL ************************************
[6] PS4Util.prx| Image allocation, addr:0x18cd0000 size:0x00405030
[7] Il2CppUserAssemblies.prx| Image allocation, addr:0x1afb0000 size:0x01d3d030
Console:MouseInit
Error:todo constBuffer
[17] UnityNpToolkit2.prx| Image allocation, addr:0x3e7c0000 size:0x00405030
Error:todo __sce__ZN3sce7Toolkit2NP2V24Core7Request10InitParamsC1Ev
Error:todo __sce__ZN3sce7Toolkit2NP2V24Core4initERKNS3_7Request10InitParamsE
Error:todo __sce__ZN3sce7Toolkit2NP2V24Core7Request10InitParamsD1Ev
Error:todo __sce__ZN3sce7Toolkit2NP2V24Core8ResponseINS3_5EmptyEEC1Ev
Error:todo __sce__ZN3sce7Toolkit2NP2V26Trophy7Request18RegisterTrophyPackC1Ev
Error:todo __sce__ZN3sce7Toolkit2NP2V26Trophy18registerTrophyPackERKNS3_7Request18RegisterTrophyPackEPNS2_4Core8ResponseINS8_5EmptyEEE
Critical Error:Missing Symbol| Name:El4tFb9f8dk#M#N Lib:libSceNpToolkit2(ver:1) Mod:libSceNpToolkit2(major:0 minor:0)
Exiting
saving config files
shutting down VideoOut
deinit Graphics| closed: command buffer watcher
deinit Graphics| done
deinit Graphics| closing command processors
-> destruct CommandProcessor[0]
<- destruct CommandProcessor[0]
deinit Graphics| done
deinit Graphics| closing manager
-> deinit ShaderManager
<- deinit ShaderManager
-> deinit SamplerManager
<- deinit SamplerManager
-> deinit PipelineManager
<- deinit PipelineManager
-> deinit GpuMemoryManager
Error:0x7ff80baa2f32 base:0x7ff80ac40000 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5cf411dadcb5710d\nvoglv64.dll
vkGetInstanceProcAddr
Error:0x7ff80baa0c8f base:0x7ff80ac40000 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5cf411dadcb5710d\nvoglv64.dll
vkGetInstanceProcAddr
Error:0x7ff81ee20b85 base:0x7ff81edd0000 F:\psOff-artifact\psoff_render.dll
GpuMemoryManager::deinit
Error:0x7ff81ee39dc6 base:0x7ff81edd0000 F:\psOff-artifact\psoff_render.dll
Manager::deinit
Critical Error:Access violation: Read at addr:0x7ff80baa2f32 info:0x1000003d0 , module base:0x7ff80ac40000 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5cf411dadcb5710d\nvoglv64.dll
Exiting

Game version you are using

01.00

Current game status

Nothing

Your renderer version

v.0.5-nightly_27.05.24

Your psOff version

dba704438a6260ae55e8815e9535d99a98b248c4

Upload your log there

5wm6daj4knyw1nzs.zip

Upload your screenshots there

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Yes, I agree

  • Yes, I read the rules and did everything according to them

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    engine-unityThis game uses Unity EngineexceptionThis game causes the emulator to throw an exceptionstatus-introGame that display image but don't make it past the menus

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