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Reworked Dragon Ball Shenron hidden-mode cutscene to use the bundled transparent PNG asset, with radar sweep, energy aura, beam flash, Dragon Ball gathering, and reduced-motion fallback.
Improved Dragon Ball radar stability and ceremony: toolbar placement, collapsible panel, classic star layouts, 15-minute collected-ball timers, 3-second collection hold, collection sound, and hidden-mode achievement events.
Added 3D panorama camera views, default view context, hotspots, and cross-panorama navigation.
Fixed Volcengine advanced provider paths and Seedance / Seedream request behavior, including Seedance 2.0 video submission failures.
Continued UX fixes across prompt editors, grid editor scrolling, drawing board tools, ModelScope multi-LoRA weight limits, Topaz, and AI-watermark diagnostics.
Kept public source clean: private billing/recharge code remains outside GitHub source and can only be included in local Electron builds through ignored local-private extensions.
Electron Update
Built with the standard npm run dist:release workflow.
Release assets include the NSIS installer, blockmap, and latest.yml for GitHub auto-update.
Updater installation remains foreground/visible instead of silent.