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The_Restless_Dead

Tapicella edited this page Dec 4, 2021 · 7 revisions

{{Spell Template|image1=The Restless Dead.png|schools=Dark
Enchantment
Conjuration
|range=0|charges=3|level=4}}

Whenever a living enemy dies, raise it as a skeleton. Raised skeletons have max HP equal to that of the slain unit, and deal 5 physical damage in melee. Skeletons of flying units can fly. This effect lasts 15 turns.

== Upgrades ==
=== Minion Damage ===

  • 3 SP: +4 minion damage
    === Duration ===
  • 2 SP: +15 duration
    === Max Charges ===
  • 2 SP: +2 max charges
    === Junk Golems ===
  • 3 SP: Whenever an enemy constructs dies, raise it as a junk golem.
    === Elemental Spirits ===
  • 5 SP: Whenever an enemy fire, ice or lightning unit dies, a random summoned ally gains 100 resistance to that element and a ranged attack of that type. Each ally can gain only 1 such buff.

[[Category:Spells]]
[[Category:Dark]]
[[Category:Enchantment]]
[[Category:Conjuration]]
[[Category:Level 4]]

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