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The_Restless_Dead
Tapicella edited this page Nov 10, 2021
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Whenever a living enemy dies, raise it as a skeleton. Raised skeletons have max HP equal to that of the slain unit, and deal 5 physical damage in melee. Skeletons of flying units can fly. This effect lasts 15 turns.
== Upgrades ==
=== Minion Damage ===
- 3 SP: +4 minion damage
- 2 SP: +15 duration
- 2 SP: +2 max charges
- 3 SP: Whenever an enemy constructs dies, raise it as a junk golem.
- 5 SP: Whenever an enemy fire, ice or lightning unit dies, a random summoned ally gains 100 resistance to that element and a ranged attack of that type. Each ally can gain only 1 such buff.
Category:Dark
Category:Enchantment
Category:Conjuration
Category:Level 4