Open Beta v0.0.2-beta.1
Pre-release
Pre-release
Features
- Automatically create a
romfsfolder if aromfsorexefsfolder is not present at the same level as the.tkproj. Toggle this behaviour in settings. - Log all setup and file processing/status in the Output/TOTK-Editor tab.
- Full CRUD and Metadata Editing support for
BNTXandTexToGofiles. - View different channels in image viewer
- Second search bar to find archives
- F2, Del, Undo/Redo, Copy, Cut and Paste! (within archives too!)
- Additional file type support (.pchtxt)
- Multithreaded file handling
- Select an active project to quick add files to
- Font viewer
- Set project root
- Full export support in various formats (Editable files & textures only)
TKMM Integration
- TKMM option support
- From the
Game Dumpor when browsing a Project's files, you can right click a file to add it to an Option folder - Option Groups can be configured in the visual
info.jsoneditor within each Option Group folder
- From the
.tkprojcreation- Manually adding a file called
.tkprojto a directory with aromfsfolder in it will properly generate the contents of the.tkprojfile and open the visual.tkprojeditor
- Manually adding a file called
- Import TKMM Projects
- An command has been added that will import all mod folders from the
Recent Projectstab in the user's TKMM installation- You will be asked whether you want to run this command during setup
- An command has been added that will import all mod folders from the
Bug Fixes
- Canonical sync happens upon saving whether changes were made or not
- Searching hides contents of archives
- Broken CRUD within texture archives
- Keybinds in explorer don't function
Known Issues
- Some BC5 textures do not display or export properly
- File replacement does not work on BNTX and TexToGo
Find a bug? Let us know!
- Head on over to GitHub issues and create a bug report
- We also offer support in our Discord