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Open Beta v0.0.2-beta.1

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@Mindstormman06 Mindstormman06 released this 03 Jun 17:05

Features

  • Automatically create a romfs folder if a romfs or exefs folder is not present at the same level as the .tkproj. Toggle this behaviour in settings.
  • Log all setup and file processing/status in the Output/TOTK-Editor tab.
  • Full CRUD and Metadata Editing support for BNTX and TexToGo files.
  • View different channels in image viewer
  • Second search bar to find archives
  • F2, Del, Undo/Redo, Copy, Cut and Paste! (within archives too!)
  • Additional file type support (.pchtxt)
  • Multithreaded file handling
  • Select an active project to quick add files to
  • Font viewer
  • Set project root
  • Full export support in various formats (Editable files & textures only)

TKMM Integration

  • TKMM option support
    • From the Game Dump or when browsing a Project's files, you can right click a file to add it to an Option folder
    • Option Groups can be configured in the visual info.json editor within each Option Group folder
  • .tkproj creation
    • Manually adding a file called .tkproj to a directory with a romfs folder in it will properly generate the contents of the .tkproj file and open the visual .tkproj editor
  • Import TKMM Projects
    • An command has been added that will import all mod folders from the Recent Projects tab in the user's TKMM installation
      • You will be asked whether you want to run this command during setup

Bug Fixes

  • Canonical sync happens upon saving whether changes were made or not
  • Searching hides contents of archives
  • Broken CRUD within texture archives
  • Keybinds in explorer don't function

Known Issues

  • Some BC5 textures do not display or export properly
  • File replacement does not work on BNTX and TexToGo

Find a bug? Let us know!