v1.0.3
Fixed
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Plants in Seatruck planters no longer block docking/undocking. Plant models are spawned into a planter after it's placed (seedlings via
Planter.AddItem, grown models viaGrowingPlant's async spawn), so the placement-time collider fix never touched them — they kept solidDefault-layer colliders that snagged on the dock. APlanter.SetupRendererspostfix now moves plant colliders to theUseablelayer, scoped to planters inside a Seatruck.Covers seedlings, fully grown plants, harvestable fruit/seeds (including ones currently picked, via an include-inactive sweep), and plants restored on save load. Every planter outside a Seatruck is untouched.