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Create New Bee
With the base mod alone you get 14 bees but you can add as many bees as you want so that's what I'm going to teach you how to do.
First you'll need to locate our config folder by going to your main config folder and then going into the folder called resourcefulbees then in there you'll see 2 sub folders bees and resources you'll need to then go into the bees if you have run the game once you'll see 14 jsons named corresponding the each bee in-game. After you're in the bees folder you'll need to make a new json file with the name of the bee you want, so for example Blaze.json for if you want to add a blaze bee. After you've create the json file with the name of the bee you want to add you'll need to open it after you open it were going to start to write the bees file and include all the necessary lines that are required for the bee to get registered. You can find all Bee Data that can be put into the json here. Here's how the a json file for a blaze bee would look like:
{
"color": "#e6c153",
"flower": "minecraft:nether_wart",
"baseBlock": "minecraft:netherrack",
"mutationBlock": "minecraft:magma_block",
"mainOutput": "minecraft:blaze_rod",
"spawnInWorld": true,
"biomeList": "tag:NETHER",
"maxTimeInHive": 600,
"blazeBee": true
}Here are some other examples:
Bee only made from 2 parents
{
"color": "#fc8403",
"flower": "ALL",
"mainOutput": "minecraft:shulker_shell",
"spawnInWorld": false,
"breedable":true,
"parent1":"Ender",
"parent2":"Coal"
}Bee with different centrifuge outputs & weightings
{
"color": "#ff0088",
"flower": "ALL",
"mainOutput": "minecraft:end_crystal",
"mainOutputWeight": 0.5,
"secondaryOutput": "minecraft:nether_star",
"secondaryOutputWeight": 1.0,
"bottleOutput": "minecraft:dragon_breath",
"bottleOutputWeight": 0.35,
"spawnInWorld": true,
"biomeList": "tag:OVERWORLD"
}Bee with specific biome it can spawn in
{
"color": "#6b553d",
"flower": "ALL",
"mainOutput": "minecraft:torch",
"spawnInWorld": true,
"biomeList": "minecraft:sunflower_plains"
}