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[fix] Fixed Client-Server Player position de-sync#196

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Goldenfield192 merged 1 commit intoTeamOpenIndustry:1.12.2-forgefrom
poizzy:1.12.2-forge-movement
Nov 25, 2025
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[fix] Fixed Client-Server Player position de-sync#196
Goldenfield192 merged 1 commit intoTeamOpenIndustry:1.12.2-forgefrom
poizzy:1.12.2-forge-movement

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@poizzy poizzy commented Nov 25, 2025

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@Goldenfield192 Goldenfield192 merged commit 47ec179 into TeamOpenIndustry:1.12.2-forge Nov 25, 2025
Goldenfield192 added a commit to Goldenfield192/UniversalModCore that referenced this pull request Nov 28, 2025
* fix: change dropItem's method to common side method

* fix: add scissor state

* chore: update FG to 2.3.8

* Revert "chore: update FG to 2.3.8"

This reverts commit 7c8b0f6.

* ref: move RenderState constructor to lazy consumer to avoid potential crash

* fix: entity position when riding others

* [fix] Fixed Client-Server Player position de-sync when moving inside an entity (TeamOpenIndustry#196)

* ref: remove redundant GL_SCISSOR_TEST set

* fix: cross-stock movement

* fix: world joining

* chore: switch to jarJar

* fix: jarJar-build stuff

* fix method call

* fix quad culling

* fix: use LazyOptional to avoid illegal access

* fix: re-add CreativeTab order

* fix: tab order 1.20

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Co-authored-by: poizzy <69535636+poizzy@users.noreply.github.com>
Jeronimo97 pushed a commit to Jeronimo97/UniversalModCore that referenced this pull request Dec 2, 2025
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2 participants