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FeniksEye edited this page Apr 28, 2022 · 6 revisions

Puzzle Definition:

  • A game, toy, or problem designed to test ingenuity or knowledge. (Oxford)
  • A question, problem, or contrivance designed for testing ingenuity (Merriam Webster)

Overall: A puzzle involves a goal that involves a problem can be reached with a solution that involves multiple elements

Research existing physics-based puzzle games. What elements (technical and user experience) do you need to consider?

Physics-based puzzle Game. General description:

  • Levels with goals
  • Parts at player's disposal to complete the level
  • Elements can place anywhere
  • Connect with each other
  • Interact with each other and the world
  • Puzzle solutions require use of game’s physics system

Physics-based puzzle Game. Required Technical elements:

  • Physics system:
    • gravity
    • momentum
    • velocity
    • acceleration
    • mass
    • collisions
  • NeoGXP
  • Computer

Physics-based puzzle Game. Required User experience related elements:

Puzzle:

  • objective
  • solution
  • problem
  • puzzle elements

Menus:

  • main menu
  • options menu

Interaction with the game:

  • movement
  • element interaction

What is the Unique Selling Point of your concept/product?

Game USP
Cut The Rope Give an alien his candy by cutting ropes
Where Is My Water Dig earth away to carry water to the crocodile
Brain Dots Use a pencil to draw shapes that gt affected by physics and make 2 colored circle touch
Poly Bridge Make a bridge to can hold the required amount of vehicles so they can get to the other side
RE:RUN Go through the level by getting to the required power
Angry Birds Kill the pigs by shooting birds and knocking down buildings
Fantastic Contraption Classic Many fun levels that you have to beat by combining a few parts
Portal 2 Use a portal gun to solve puzzles and defeat the evil robot
World of Goo An intricate bridge builder simulator with many different types of bridge parts, game mechanics
The Incredible Machine Many fun levels that you have to beat by combining a few parts

Physics Puzzle Games Core Concepts

  • Levels with goals
  • Parts at player's disposal to complete the level
    • Can place anywhere
    • Connect with each other
    • Interact with each other and the world

Concepts

Concept 1

Space game which involves slinging a satellite using the planets’ gravitational pull

  • Worm holes can teleport the satellite

Concept 2

https://www.youtube.com/watch?v=g96--rkJqcQ take this, but then replace the laser with a bouncing ball extra mechanics we could add:

  • global level gravity that affects the ball while it's going through its path
  • black holes that suck in the balls
  • bouncy pads
  • portals

BallReflectionConcept Level 1 BallReflectionConcept Level 2 BallReflectionConcept Level 3 BallReflectionConcept Level 4 BallReflectionConcept Level 5

Concept 3

A game where you shoot atoms into other atoms to create molecules. Mechanics:

  • atoms always move with time
  • time stops if the player stops
  • a list of molecules the player has to make
  • if the player adds to many atoms to a molecule, the molecule is ruined
  • too many ruined molecules lead to a fail state

Chosen concept

We chose concept 3, because it seemed the most fun, as well as fitting the best with our target audience

Target Group

Our target group is high schoolers. Currently this has come from our research about high schoolers:

  • Age: 14-18
  • Budget: 230 euro's per month, on average
  • Weaknesses: short concentration span
  • Strengths: a lot of energy
  • Likes and wants: free time, pass school, play games, hang out, stickers, activism
  • Dislikes: learning without interactivity, unclear explanations, homework

Unique Selling Point (USP)

Because our game also teaches the players how certain molecules are formed as well as what atoms are inside what molecules.

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