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Window
TechnologicalTurtle edited this page Jul 14, 2026
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LibGui::Window is a wrapper for GLFWwindow*, there are two ways to initialize it:
This is the first window you create using the Init() method, it's also default window for all Objects (and other classes).
// initialize library| name of window | size of window
LibGui::Window MyInitializationWindow(LibGui::Init(), "My Initialization window",{600, 400});
All windows after creation of Initialization windows should be made this way.
// name of window | size of window
LibGui::Window MyNormalWindow("My normal window", {600, 400});
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MouseCursor
cursor<- handles mouse input for this window -
KeyTracker
key_tracker<- tracks
Features