<!-- 请注意:目前我们使用 Issues 功能只用于记录 Bug,如果是日常使用问题请转到仓库的 Discussions 页面进行提问和交流。为了提高问题的解决效率,提问请统一按照以下模板尽可能详细地描述问题: --> ## 【版本信息】 4.5.3 ## 【平台信息】 iOS 原生 xcode26 ios18 ## 【预期的表现】 <!-- 详细描述想要实现的功能或预期的表现,推荐添加截图或视频演示问题。--> ## 【实际的情况】 * thread #29, stop reason = EXC_BAD_ACCESS (code=1, address=0x7fe93a0bfba0) * frame #0: 0x00000001b10aed8f frame #1: 0x00000001d9f07931 frame #2: 0x00000001b13b0a13 GLRendererFloat`gldRenderFillPolygonPtr + 87 frame #3: 0x00000001d9f01166 frame #4: 0x00000001b1572fde GLEngine`gleDrawArraysOrElements_ExecCore + 1074 frame #5: 0x00000001b157534a GLEngine`glDrawElements_IMM_ES2Exec + 606 frame #6: 0x00000001213f6386 libpag`___lldb_unnamed_symbol9089 + 234 frame #7: 0x00000001213f5828 libpag`___lldb_unnamed_symbol9072 + 970 frame #8: 0x0000000121400c3d libpag`___lldb_unnamed_symbol9427 + 231 frame #9: 0x00000001213bc073 libpag`___lldb_unnamed_symbol7871 + 313 frame #10: 0x00000001213b9b3a libpag`___lldb_unnamed_symbol7814 + 56 frame #11: 0x0000000121320b3e libpag`pag::PAGSurface::draw(pag::RenderCache*, std::__1::shared_ptr<pag::Graphic>, pag::BackendSemaphore*, bool) + 596 frame #12: 0x000000012131ef08 libpag`pag::PAGPlayer::flushInternal(pag::BackendSemaphore*) + 148 frame #13: 0x000000012131ee3c libpag`pag::PAGPlayer::flush() + 108 frame #14: 0x0000000121307400 libpag`___lldb_unnamed_symbol3599 + 118 frame #15: 0x000000012131a21c libpag`___lldb_unnamed_symbol4138 + 76 frame #16: 0x000000012131ac21 libpag`___lldb_unnamed_symbol4172 + 51 frame #17: 0x00000001213b359e libpag`___lldb_unnamed_symbol7657 + 40 frame #18: 0x00000001213b39d0 libpag`___lldb_unnamed_symbol7671 + 50 frame #19: 0x00000001213b5177 libpag`___lldb_unnamed_symbol7687 + 43 frame #20: 0x000000014177ae4d libsystem_pthread.dylib`_pthread_start + 115 frame #21: 0x0000000141776857 libsystem_pthread.dylib`thread_start + 15 ## 【Demo及附件】 <!-- 强烈推荐上传与问题关联的 PAG 素材,AE工程,或者可运行的 Demo,这样可以极大加快问题的定位解决。 -->
【版本信息】
4.5.3
【平台信息】
iOS 原生 xcode26 ios18
【预期的表现】
【实际的情况】
frame 请问能否在android或者Ios上面,导出成视频格式。 #1: 0x00000001d9f07931
frame replaceText方法替换setTextData方法 #2: 0x00000001b13b0a13 GLRendererFloat
gldRenderFillPolygonPtr + 87 frame #3: 0x00000001d9f01166 frame #4: 0x00000001b1572fde GLEnginegleDrawArraysOrElements_ExecCore + 1074frame 请问下 ios有没有可以监听动画播放实时进度的API #5: 0x00000001b157534a GLEngine
glDrawElements_IMM_ES2Exec + 606 frame #6: 0x00000001213f6386 libpag___lldb_unnamed_symbol9089 + 234frame 非常好用,希望可以尽快支持web端的使用 #7: 0x00000001213f5828 libpag
___lldb_unnamed_symbol9072 + 970 frame #8: 0x0000000121400c3d libpag___lldb_unnamed_symbol9427 + 231frame AVVideoComposition 中混合 PAG资源 可以给一段示例代码吗 #9: 0x00000001213bc073 libpag
___lldb_unnamed_symbol7871 + 313 frame #10: 0x00000001213b9b3a libpag___lldb_unnamed_symbol7814 + 56frame PAGMovie 调用FromVideoPath 和FromVideoPath startTime:方法返回空 #11: 0x0000000121320b3e libpag
pag::PAGSurface::draw(pag::RenderCache*, std::__1::shared_ptr<pag::Graphic>, pag::BackendSemaphore*, bool) + 596 frame #12: 0x000000012131ef08 libpagpag::PAGPlayer::flushInternal(pag::BackendSemaphore*) + 148frame 使用多个PAGView有概率死锁 #13: 0x000000012131ee3c libpag
pag::PAGPlayer::flush() + 108 frame #14: 0x0000000121307400 libpag___lldb_unnamed_symbol3599 + 118frame bug-最新版本(0730)sdk在Android 5.1.1 rk3288主板无法渲然动画页面 #15: 0x000000012131a21c libpag
___lldb_unnamed_symbol4138 + 76 frame #16: 0x000000012131ac21 libpag___lldb_unnamed_symbol4172 + 51frame 这个可以添加点击方法吗?往某个元素上? #17: 0x00000001213b359e libpag
___lldb_unnamed_symbol7657 + 40 frame #18: 0x00000001213b39d0 libpag___lldb_unnamed_symbol7671 + 50frame 手机浏览器兼容性 #19: 0x00000001213b5177 libpag
___lldb_unnamed_symbol7687 + 43 frame #20: 0x000000014177ae4d libsystem_pthread.dylib_pthread_start + 115frame iOS项目报错,缺失源码文件,提示'webp/decode.h' file not found #21: 0x0000000141776857 libsystem_pthread.dylib`thread_start + 15
【Demo及附件】