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Button: Optimized the hover background color when variant is set to outline or dashed. @uyarn (common#2569)
ConfigProvider:
A new loading property was added to globally configure the settings for the Loading component @uyarn (#4295)
The dialog property now includes zIndex and placement settings @uyarn (#4295)
HeadMenu: A maximum height was set for the sub-menu overlay; scroll bars will appear if the content exceeds this height @HaixingOoO (#4283)
InputNumber: A new autofocus property was added @betavs (#4278)
TagInput: A new tagDisplay API was introduced, allowing for full customization of how individual tags are displayed @RylanBot (#4275)
🐞 Bug Fixes
Cascader: When multiple options are selected, the order of the selected items in the input field has been changed from “the order defined in options” to “the order in which the user selects them”. Businesses that rely on this functionality should be aware of this change ⚠️@RylanBot (#4281)
TreeSelect: When multiple options are selected, the order of the selected items in the input field has been changed from “the order defined in options” to “the order in which the user selects them”. Businesses that rely on this functionality should be aware of this change ⚠️@RylanBot (#4281)
Steps: An issue with abnormal navigation logic when sequence='reverse' was fixed @RylanBot (#4267)
Table: Errors in the translation of filter-related text were corrected @liweijie0812 (common#2553)
TagInput:
Issues such as the absence of horizontal scroll bars when excessTagsDisplayType="scroll" was fixed @RSS1102 (#4210)
A clear button is now displayed even when only text is entered, provided that clearable is enabled @RSS1102 (#4210)
Problems with vertical alignment of input content when there are existing tags along with a label were fixed @DaZuiZui (#4292)
Tree:
Issues with the incorrect display of guidance lines when draggable nodes were moved above or below disabled nodes were fixed @RylanBot (#4251)
The issue of guidance lines still appearing when allowDrop returns false for draggable tree nodes was fixed @RylanBot (#4251)