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Issue 133 new wizard wrong dimensions on creation #135
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Merged
Terence-D
merged 4 commits into
4.4
from
issue-133-new_wizard_wrong_dimensions_on_creation
Oct 22, 2020
Merged
Issue 133 new wizard wrong dimensions on creation #135
Terence-D
merged 4 commits into
4.4
from
issue-133-new_wizard_wrong_dimensions_on_creation
Oct 22, 2020
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* some refactoring / fixing of hard coded import paths implementing the new screen wizard has started * initial work on building UI for new screen wizard * working on building UI for general * orientation button updates * staring on layout widget put in example table (to be removed) * built layout widget * removed unnecessary code * temporarily holding off on building the control design, will need to wait until i redo the "game" view * cleaning up unused translation code setting up for wizard control view * finalized translations for layoutWidget.dart * implemented basic code - but crashes due to not setting button/switch/background details (at least) * added default controls code compiles, sort of runs. need to work on positioning and importing of default values from native * refreshes view after creating new screen properly lays out buttons * uses a default image, wrong, but better than nothing bug fixes around null * fixed importing defaults tweaked margins on new * removed restrictions on requiring text/command for controls added separate text control for switches * customizable screen dimensions * fixed unit tests * removed comment * update version
updates for multidex
Terence-D
added a commit
that referenced
this pull request
Dec 8, 2020
* Unit test fixes (#130) * cleaned up launcherBloc.dart with comments / returns added unit tests - launcherBloc_test.dart added several unit tests to launcherBloc.dart * cleaned up launcherBloc.dart with comments / returns added unit tests - launcherBloc_test.dart added several unit tests to launcherBloc.dart * cleaned up launcherBloc.dart with comments / returns added unit tests - launcherBloc_test.dart * Update FUNDING.yml * Issue 128 new screen wizard (#132) * some refactoring / fixing of hard coded import paths implementing the new screen wizard has started * initial work on building UI for new screen wizard * working on building UI for general * orientation button updates * staring on layout widget put in example table (to be removed) * built layout widget * removed unnecessary code * temporarily holding off on building the control design, will need to wait until i redo the "game" view * cleaning up unused translation code setting up for wizard control view * finalized translations for layoutWidget.dart * implemented basic code - but crashes due to not setting button/switch/background details (at least) * added default controls code compiles, sort of runs. need to work on positioning and importing of default values from native * refreshes view after creating new screen properly lays out buttons * uses a default image, wrong, but better than nothing bug fixes around null * fixed importing defaults tweaked margins on new * removed restrictions on requiring text/command for controls added separate text control for switches * customizable screen dimensions * fixed unit tests * removed comment * update version * Issue 133 new wizard wrong dimensions on creation (#135) * Issue 128 new screen wizard (#132) (#134) * some refactoring / fixing of hard coded import paths implementing the new screen wizard has started * initial work on building UI for new screen wizard * working on building UI for general * orientation button updates * staring on layout widget put in example table (to be removed) * built layout widget * removed unnecessary code * temporarily holding off on building the control design, will need to wait until i redo the "game" view * cleaning up unused translation code setting up for wizard control view * finalized translations for layoutWidget.dart * implemented basic code - but crashes due to not setting button/switch/background details (at least) * added default controls code compiles, sort of runs. need to work on positioning and importing of default values from native * refreshes view after creating new screen properly lays out buttons * uses a default image, wrong, but better than nothing bug fixes around null * fixed importing defaults tweaked margins on new * removed restrictions on requiring text/command for controls added separate text control for switches * customizable screen dimensions * fixed unit tests * removed comment * update version * fixes for handling screen rotation on new wizard updates for multidex * ran flutter upgrade
Terence-D
added a commit
that referenced
this pull request
Dec 8, 2020
* Unit test fixes (#130) * cleaned up launcherBloc.dart with comments / returns added unit tests - launcherBloc_test.dart added several unit tests to launcherBloc.dart * cleaned up launcherBloc.dart with comments / returns added unit tests - launcherBloc_test.dart added several unit tests to launcherBloc.dart * cleaned up launcherBloc.dart with comments / returns added unit tests - launcherBloc_test.dart * Update FUNDING.yml * Issue 128 new screen wizard (#132) * some refactoring / fixing of hard coded import paths implementing the new screen wizard has started * initial work on building UI for new screen wizard * working on building UI for general * orientation button updates * staring on layout widget put in example table (to be removed) * built layout widget * removed unnecessary code * temporarily holding off on building the control design, will need to wait until i redo the "game" view * cleaning up unused translation code setting up for wizard control view * finalized translations for layoutWidget.dart * implemented basic code - but crashes due to not setting button/switch/background details (at least) * added default controls code compiles, sort of runs. need to work on positioning and importing of default values from native * refreshes view after creating new screen properly lays out buttons * uses a default image, wrong, but better than nothing bug fixes around null * fixed importing defaults tweaked margins on new * removed restrictions on requiring text/command for controls added separate text control for switches * customizable screen dimensions * fixed unit tests * removed comment * update version * Issue 133 new wizard wrong dimensions on creation (#135) * Issue 128 new screen wizard (#132) (#134) * some refactoring / fixing of hard coded import paths implementing the new screen wizard has started * initial work on building UI for new screen wizard * working on building UI for general * orientation button updates * staring on layout widget put in example table (to be removed) * built layout widget * removed unnecessary code * temporarily holding off on building the control design, will need to wait until i redo the "game" view * cleaning up unused translation code setting up for wizard control view * finalized translations for layoutWidget.dart * implemented basic code - but crashes due to not setting button/switch/background details (at least) * added default controls code compiles, sort of runs. need to work on positioning and importing of default values from native * refreshes view after creating new screen properly lays out buttons * uses a default image, wrong, but better than nothing bug fixes around null * fixed importing defaults tweaked margins on new * removed restrictions on requiring text/command for controls added separate text control for switches * customizable screen dimensions * fixed unit tests * removed comment * update version * fixes for handling screen rotation on new wizard updates for multidex * ran flutter upgrade * updates to http handling * udpates to gradle * updates to flutter * added version check and loading window in case of timeouts * undoing change to get it working on build server * reverting gradle to a more stable flutter compatible version * updated release notes * fixes related to gradle, flutter, and android 11 * improved handling if server is too new fixed bugs if invalid password entered etc Fixed links to new server project home
Terence-D
added a commit
that referenced
this pull request
Dec 30, 2020
* Issue 139 update network code to support server 2 0 (#142) * Unit test fixes (#130) * cleaned up launcherBloc.dart with comments / returns added unit tests - launcherBloc_test.dart added several unit tests to launcherBloc.dart * cleaned up launcherBloc.dart with comments / returns added unit tests - launcherBloc_test.dart added several unit tests to launcherBloc.dart * cleaned up launcherBloc.dart with comments / returns added unit tests - launcherBloc_test.dart * Update FUNDING.yml * Issue 128 new screen wizard (#132) * some refactoring / fixing of hard coded import paths implementing the new screen wizard has started * initial work on building UI for new screen wizard * working on building UI for general * orientation button updates * staring on layout widget put in example table (to be removed) * built layout widget * removed unnecessary code * temporarily holding off on building the control design, will need to wait until i redo the "game" view * cleaning up unused translation code setting up for wizard control view * finalized translations for layoutWidget.dart * implemented basic code - but crashes due to not setting button/switch/background details (at least) * added default controls code compiles, sort of runs. need to work on positioning and importing of default values from native * refreshes view after creating new screen properly lays out buttons * uses a default image, wrong, but better than nothing bug fixes around null * fixed importing defaults tweaked margins on new * removed restrictions on requiring text/command for controls added separate text control for switches * customizable screen dimensions * fixed unit tests * removed comment * update version * Issue 133 new wizard wrong dimensions on creation (#135) * Issue 128 new screen wizard (#132) (#134) * some refactoring / fixing of hard coded import paths implementing the new screen wizard has started * initial work on building UI for new screen wizard * working on building UI for general * orientation button updates * staring on layout widget put in example table (to be removed) * built layout widget * removed unnecessary code * temporarily holding off on building the control design, will need to wait until i redo the "game" view * cleaning up unused translation code setting up for wizard control view * finalized translations for layoutWidget.dart * implemented basic code - but crashes due to not setting button/switch/background details (at least) * added default controls code compiles, sort of runs. need to work on positioning and importing of default values from native * refreshes view after creating new screen properly lays out buttons * uses a default image, wrong, but better than nothing bug fixes around null * fixed importing defaults tweaked margins on new * removed restrictions on requiring text/command for controls added separate text control for switches * customizable screen dimensions * fixed unit tests * removed comment * update version * fixes for handling screen rotation on new wizard updates for multidex * ran flutter upgrade * updates to http handling * udpates to gradle * updates to flutter * added version check and loading window in case of timeouts * undoing change to get it working on build server * reverting gradle to a more stable flutter compatible version * updated release notes * fixes related to gradle, flutter, and android 11 * improved handling if server is too new fixed bugs if invalid password entered etc Fixed links to new server project home * Bug fixes (#143) * added optional screen resizing when trying to play * added vscode launch json fixed starting wrong screen formatting that better matches darts opinionated views. * Bug fixes (#144) * added optional screen resizing when trying to play * added vscode launch json fixed starting wrong screen formatting that better matches darts opinionated views. * added some buffer to the screen dimension check * Bug fixes (#145) * added optional screen resizing when trying to play * added vscode launch json fixed starting wrong screen formatting that better matches darts opinionated views. * added some buffer to the screen dimension check * better handling of version handling * Bug fixes (#147) * added optional screen resizing when trying to play * added vscode launch json fixed starting wrong screen formatting that better matches darts opinionated views. * added some buffer to the screen dimension check * better handling of version handling * fixed code accidently overwritten
Terence-D
added a commit
that referenced
this pull request
Dec 31, 2020
* Issue 139 update network code to support server 2 0 (#142) * Unit test fixes (#130) * cleaned up launcherBloc.dart with comments / returns added unit tests - launcherBloc_test.dart added several unit tests to launcherBloc.dart * cleaned up launcherBloc.dart with comments / returns added unit tests - launcherBloc_test.dart added several unit tests to launcherBloc.dart * cleaned up launcherBloc.dart with comments / returns added unit tests - launcherBloc_test.dart * Update FUNDING.yml * Issue 128 new screen wizard (#132) * some refactoring / fixing of hard coded import paths implementing the new screen wizard has started * initial work on building UI for new screen wizard * working on building UI for general * orientation button updates * staring on layout widget put in example table (to be removed) * built layout widget * removed unnecessary code * temporarily holding off on building the control design, will need to wait until i redo the "game" view * cleaning up unused translation code setting up for wizard control view * finalized translations for layoutWidget.dart * implemented basic code - but crashes due to not setting button/switch/background details (at least) * added default controls code compiles, sort of runs. need to work on positioning and importing of default values from native * refreshes view after creating new screen properly lays out buttons * uses a default image, wrong, but better than nothing bug fixes around null * fixed importing defaults tweaked margins on new * removed restrictions on requiring text/command for controls added separate text control for switches * customizable screen dimensions * fixed unit tests * removed comment * update version * Issue 133 new wizard wrong dimensions on creation (#135) * Issue 128 new screen wizard (#132) (#134) * some refactoring / fixing of hard coded import paths implementing the new screen wizard has started * initial work on building UI for new screen wizard * working on building UI for general * orientation button updates * staring on layout widget put in example table (to be removed) * built layout widget * removed unnecessary code * temporarily holding off on building the control design, will need to wait until i redo the "game" view * cleaning up unused translation code setting up for wizard control view * finalized translations for layoutWidget.dart * implemented basic code - but crashes due to not setting button/switch/background details (at least) * added default controls code compiles, sort of runs. need to work on positioning and importing of default values from native * refreshes view after creating new screen properly lays out buttons * uses a default image, wrong, but better than nothing bug fixes around null * fixed importing defaults tweaked margins on new * removed restrictions on requiring text/command for controls added separate text control for switches * customizable screen dimensions * fixed unit tests * removed comment * update version * fixes for handling screen rotation on new wizard updates for multidex * ran flutter upgrade * updates to http handling * udpates to gradle * updates to flutter * added version check and loading window in case of timeouts * undoing change to get it working on build server * reverting gradle to a more stable flutter compatible version * updated release notes * fixes related to gradle, flutter, and android 11 * improved handling if server is too new fixed bugs if invalid password entered etc Fixed links to new server project home * Bug fixes (#143) * added optional screen resizing when trying to play * added vscode launch json fixed starting wrong screen formatting that better matches darts opinionated views. * Bug fixes (#144) * added optional screen resizing when trying to play * added vscode launch json fixed starting wrong screen formatting that better matches darts opinionated views. * added some buffer to the screen dimension check * Bug fixes (#145) * added optional screen resizing when trying to play * added vscode launch json fixed starting wrong screen formatting that better matches darts opinionated views. * added some buffer to the screen dimension check * better handling of version handling * Bug fixes (#147) * added optional screen resizing when trying to play * added vscode launch json fixed starting wrong screen formatting that better matches darts opinionated views. * added some buffer to the screen dimension check * better handling of version handling * fixed code accidently overwritten * Update FUNDING.yml * Update README.md
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fixes to new screen wizards orientation