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BlendOps v0.3.0-draft - 32-skill milestone (Batches 1-4)

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@RealThanhNguyxn RealThanhNguyxn released this 09 May 09:01
· 12 commits to main since this release

BlendOps v0.3.0-draft — 32-skill milestone (Batches 1-4 complete)

This draft milestone closes the first four batches on the path to the 48-skill (3x baseline) roadmap. Progress: 32 of 48 (67% of 3x roadmap).

Milestone Skills Status
v0.1.0-draft baseline 16 Shipped 2026-05-09
v0.2.0-draft (Batches 1+2) 24 Shipped 2026-05-09
v0.3.0-draft (this release) 32 Shipped 2026-05-09
v0.4.0-draft 40 Pending — Batches 5+6
v0.5.0-draft 48 Pending — Batches 7+8 (= 3x target)

What's new vs v0.2.0-draft

Batch 3 — Domain scene planners (4 skills)

Four narrowly-scoped scene planners that complement the existing product-hero-scene-planner:

  • character-portrait-scene-planner — single-character portrait (subject, pose, expression, wardrobe, framing, lighting, background). References: portrait-framing-rules / portrait-lighting-patterns / style-consistency-rules.
  • environment-establishing-shot-planner — wide outdoor / cityscape / landscape (locale, time, weather, atmosphere, FG-MG-BG depth layers, focal subject). References: time-and-weather-rules / wide-shot-camera-rules / depth-layering-rules.
  • interior-architectural-scene-planner — interior arch viz (room dims, style, furniture, materials, natural+artificial lighting, camera). References: interior-architecture-rules / furniture-layout-rules / interior-camera-rules.
  • product-grid-scene-planner — multi-product grid (e-commerce / catalog) with consistent lighting, camera, background, grid spacing. References: grid-layout-rules / grid-consistency-rules / grid-output-naming-rules.

Batch 4 — Process discipline (4 skills, Superpowers-inspired)

Four process / discipline skills that prevent scope drift, enforce gates, and pin "done":

  • blender-checklist-driven-workflow — per-stage gates and acceptance checklists; work advances only when each previous gate Pass. Inspired by Anthropic Superpowers /test-driven-development analog. References: gate-template / stage-decomposition-patterns / failed-gate-handling.
  • blender-stop-condition-decider — define one explicit "done" condition for a recipe before starting work, plus an out-of-scope list. Inspired by Superpowers /just-say-when-it's-done analog. References: stop-condition-templates / out-of-scope-patterns / done-vs-perfect.
  • blender-scope-boundary-enforcer — detect mid-recipe scope creep ("can you also...") and force decline / agree-to-new-scope / defer; prevents silent absorption. References: scope-addition-classification / options-language-template / recurring-creep-patterns.
  • blender-recipe-decomposer — break complex / over-scoped intent into 2-5 cohesive recipes, each with brief, stop condition, handoff. References: recipe-grouping-rules / dependency-patterns / recipe-naming-rules.

Release assets

The 32 ZIPs attached are produced by npm run skills:export from this exact tag. Each ZIP contains exactly one top-level skill directory with one SKILL.md conforming to Anthropic Skills frontmatter spec. Drag-drop them into Claude Desktop / Claude.ai / ChatGPT Skills UI to import.

Coding agents (Cursor, Claude Code, Cline, Continue, Zed, goose, Codex, OpenCode, Gemini, Antigravity, Copilot) use the README 30-second prompt to install project-locally — agent auto-detects mode.

Scope (unchanged)

BlendOps publishes the skills layer (32 skills + 4 laws + 1 pack + 3 bundles + 16 install docs + ZIP/package generation + CI guards). BlendOps redirects to upstream runtime paths (Blender Foundation Lab MCP, Anthropic Connector, ahujasid community, Blender CLI) — does NOT own them.

Path 1 + Path 2 user-reported verified by repo owner. CLI is decades-stable upstream. In-repo per-recipe runtime evidence files are optional operator-side provenance.

Verified at release time

  • npm run docs:check validates 262 active markdown files.
  • npm run skills:export produces 32 ZIPs + 32 Claude Code skill folders.
  • All required headings + frontmatter spec present in every SKILL.md.

Coming next

  • Batch 5 — Asset / sourcing (4 skills): asset-license-checker, asset-style-consistency-checker, asset-fallback-strategy, asset-library-organization-planner.
  • Batch 6 — Color / format / output decisions (4 skills): color-management-decision, output-format-decision, resolution-aspect-decision, cycles-vs-eevee-decision.
  • v0.4.0-draft milestone (40 skills).
  • Then Batches 7-8 → v0.5.0-draft final (48 = 3x target).