BlendOps v0.3.0-draft - 32-skill milestone (Batches 1-4)
Pre-releaseBlendOps v0.3.0-draft — 32-skill milestone (Batches 1-4 complete)
This draft milestone closes the first four batches on the path to the 48-skill (3x baseline) roadmap. Progress: 32 of 48 (67% of 3x roadmap).
| Milestone | Skills | Status |
|---|---|---|
| v0.1.0-draft baseline | 16 | Shipped 2026-05-09 |
| v0.2.0-draft (Batches 1+2) | 24 | Shipped 2026-05-09 |
| v0.3.0-draft (this release) | 32 | Shipped 2026-05-09 |
| v0.4.0-draft | 40 | Pending — Batches 5+6 |
| v0.5.0-draft | 48 | Pending — Batches 7+8 (= 3x target) |
What's new vs v0.2.0-draft
Batch 3 — Domain scene planners (4 skills)
Four narrowly-scoped scene planners that complement the existing product-hero-scene-planner:
character-portrait-scene-planner— single-character portrait (subject, pose, expression, wardrobe, framing, lighting, background). References: portrait-framing-rules / portrait-lighting-patterns / style-consistency-rules.environment-establishing-shot-planner— wide outdoor / cityscape / landscape (locale, time, weather, atmosphere, FG-MG-BG depth layers, focal subject). References: time-and-weather-rules / wide-shot-camera-rules / depth-layering-rules.interior-architectural-scene-planner— interior arch viz (room dims, style, furniture, materials, natural+artificial lighting, camera). References: interior-architecture-rules / furniture-layout-rules / interior-camera-rules.product-grid-scene-planner— multi-product grid (e-commerce / catalog) with consistent lighting, camera, background, grid spacing. References: grid-layout-rules / grid-consistency-rules / grid-output-naming-rules.
Batch 4 — Process discipline (4 skills, Superpowers-inspired)
Four process / discipline skills that prevent scope drift, enforce gates, and pin "done":
blender-checklist-driven-workflow— per-stage gates and acceptance checklists; work advances only when each previous gatePass. Inspired by Anthropic Superpowers/test-driven-developmentanalog. References: gate-template / stage-decomposition-patterns / failed-gate-handling.blender-stop-condition-decider— define one explicit "done" condition for a recipe before starting work, plus an out-of-scope list. Inspired by Superpowers/just-say-when-it's-doneanalog. References: stop-condition-templates / out-of-scope-patterns / done-vs-perfect.blender-scope-boundary-enforcer— detect mid-recipe scope creep ("can you also...") and force decline / agree-to-new-scope / defer; prevents silent absorption. References: scope-addition-classification / options-language-template / recurring-creep-patterns.blender-recipe-decomposer— break complex / over-scoped intent into 2-5 cohesive recipes, each with brief, stop condition, handoff. References: recipe-grouping-rules / dependency-patterns / recipe-naming-rules.
Release assets
The 32 ZIPs attached are produced by npm run skills:export from this exact tag. Each ZIP contains exactly one top-level skill directory with one SKILL.md conforming to Anthropic Skills frontmatter spec. Drag-drop them into Claude Desktop / Claude.ai / ChatGPT Skills UI to import.
Coding agents (Cursor, Claude Code, Cline, Continue, Zed, goose, Codex, OpenCode, Gemini, Antigravity, Copilot) use the README 30-second prompt to install project-locally — agent auto-detects mode.
Scope (unchanged)
BlendOps publishes the skills layer (32 skills + 4 laws + 1 pack + 3 bundles + 16 install docs + ZIP/package generation + CI guards). BlendOps redirects to upstream runtime paths (Blender Foundation Lab MCP, Anthropic Connector, ahujasid community, Blender CLI) — does NOT own them.
Path 1 + Path 2 user-reported verified by repo owner. CLI is decades-stable upstream. In-repo per-recipe runtime evidence files are optional operator-side provenance.
Verified at release time
npm run docs:checkvalidates 262 active markdown files.npm run skills:exportproduces 32 ZIPs + 32 Claude Code skill folders.- All required headings + frontmatter spec present in every SKILL.md.
Coming next
- Batch 5 — Asset / sourcing (4 skills): asset-license-checker, asset-style-consistency-checker, asset-fallback-strategy, asset-library-organization-planner.
- Batch 6 — Color / format / output decisions (4 skills): color-management-decision, output-format-decision, resolution-aspect-decision, cycles-vs-eevee-decision.
- →
v0.4.0-draftmilestone (40 skills). - Then Batches 7-8 →
v0.5.0-draftfinal (48 = 3x target).