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Minimizing Occasional Show/Hide (Popping) with Fragments Culling on Small Models #637

@alvi12-code

Description

@alvi12-code

Describe the bug 📝

On small models, I still see elements occasionally pop in/out due to culling like windows, doors and furniture

Is there a supported way to disable or relax culling for small scenes (or increase on-screen budget/thresholds) to eliminate this effect

Reproduction ▶️

No response

Steps to reproduce 🔢

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System Info 💻

System:
    OS: Windows 10 10.0.19045
    CPU: (20) x64 12th Gen Intel(R) Core(TM) i7-12700H
    Memory: 7.89 GB / 31.65 GB
  Binaries:
    Node: 22.19.0 - C:\Program Files\nodejs\node.EXE
    npm: 10.9.0 - C:\Program Files\nodejs\npm.CMD
  Browsers:
    Edge: Chromium (140.0.3485.54)
    Firefox: 143.0.1 - C:\Program Files\Mozilla Firefox\firefox.exe
    Internet Explorer: 11.0.19041.5794

Used Package Manager 📦

npm

Error Trace/Logs 📃

No response

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  • Make sure this is a repository issue and not a framework-specific issue. For example, if it's a THREE.js related bug, it should likely be reported to mrdoob/threejs instead.
  • Check that this is a concrete bug. For Q&A join our Community.
  • The provided reproduction is a minimal reproducible example of the bug.

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