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v2.2.4.1 — Bug Fixes

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@TheCodingDad-TisonK TheCodingDad-TisonK released this 30 May 09:57
· 265 commits to main since this release
3aaca77

Bug Fixes

  • Fixed N and K starting at 90%+ on new saves — tuning defaults now start in the fair range, matching field defaults
  • Fixed Pass% capping at ~50% after a full-field spray — crop polygon area is now used as the denominator instead of the larger farmland parcel area
  • Fixed Partial Width mode crediting inactive boom sections toward Pass% — only active VWW sections count toward coverage
  • Fixed variable rate display oscillating rapidly with MAP / P-type fertilizers — rate is now smoothed to prevent per-tick flickering at zone boundaries
  • Fixed liquid lime draining entire tank in seconds — spray type index corrected
  • Fixed herbicide session coverage reset — second spray no longer instant-triggers protection on the first tick
  • Fixed Weeds / Pests / Disease HUD bars rendering one row above their labels — vertical alignment corrected
  • Updated Danish (da) guide translation — Guide dialog now fully in Danish (community contribution)

Notes

Please backup your savegame before updating.
Existing saves are fully compatible — no data migration needed.