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The cloud mechanic for HOH 30 boss is already handled, but the characters don't always get close enough to break the cloud or avoid other clouds's circle AOEs.
Tighten the approach radius so positioning is more consistent.
The cloud mechanic for HOH 30 boss is already handled, but the characters don't always get close enough to break the cloud or avoid other clouds's circle AOEs.
Tighten the approach radius so positioning is more consistent.