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v1.4.0

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@TheMarstonConnell TheMarstonConnell released this 11 Jun 18:00
1b4e8cf

v1.4.0

Now on Minecraft 26.1.2!

Random Armor

  • Loot Cases can now drop armor
  • Five new wearer traits: Thorny, Bulwark, Adrenaline, Featherweight, and Magnetized.
  • Armor levels up by taking damage, supports smithing-table traits, anvil repair, and enchanting just like tools.
  • Armor drops from ~15% of case opens by default (configurable).

Salvaging & Essence

  • Smelt any Random Loot gear into Random Essence.
  • Craft 9 Essence back into a Loot Case.
  • Use Essence in a crafting grid to re-roll a gear piece's texture

Quality of life

  • Roll reveal: opening a case now spins the gear through its possible looks with a rune-script name before settling.
  • Cases open into the hand that held them.
  • Dispensers can open Loot Cases properly.
  • New advancement tab with Random Loot specific goals.
  • Admin commands: /randomloot give, /randomloot trait add|remove, /randomloot xp.
  • Anvil repair materials and enchantment compatibility are now datapack-editable item tags.
  • Tooltips and trait text are now localizable.

Balance changes

  • Feasting's "hungry" penalty is removed (it was accidentally healing targets).
  • Lighting campfires/candles with Fire Touch costs 2 durability (was 1).

Fixes

  • Smithing only accepts traits that work on that gear type (no more Veiny swords)
  • Several on-hit traits (Critical, Bezerk, Early Bird, Fierce, Soulbound, Feasting) had their bonus damage mostly swallowed by invulnerability frames.
  • Hailey's Wrath actually fires now (it never triggered in 1.3.0).
  • Loot Cases were missing from dungeon/chest loot entirely (loot modifiers failed to load).
  • Trait smithing recipes failed to load, leaving gear unplaceable in the smithing table.
  • Smithing or retexturing gear no longer wipes its enchantments and repair cost.
  • Gaining a lot of XP at once now levels up correctly past multiple thresholds.
  • Retexturing no longer secretly repairs the item.
  • Ore/Treasure Finder no longer corrupts the trait's displayed name.
  • Nemesis displayed one level lower than it actually was.
  • Vein-mining performance improved and durability is only spent on blocks actually broken.

What's Changed

Full Changelog: v1.3.0...v1.4.0