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BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingDesignIs a matter of game designIs a matter of game designMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerOngoingDiscussionRequires further discussionRequires further discussionZHRelates to Zero HourRelates to Zero Hour
Description
Prerequisites
- I have searched for similar issues and confirmed this is not a duplicate
Game Version
- Command & Conquer Generals
- Command & Conquer Generals: Zero Hour
- Other (please specify below)
Bug Description
I noticed a major bug in the game when i scroll through the maps, the hills can go away if you throw a scaffold in the edge of the hill
( which it's sound fine ) but if the players continue of doing it, it end up cause major problem to a big island itself, it can disappear the huge hills and miss up with the island terrain make the unit's of enemy suffer from huge ground lol ) it's affect the passable area - Pagasa Fortress - Bloodrock and other maps suffer from that issue
Reproduction Steps
1- play any map that has huge island with terrain lead to it ( Pagasa Fortress - WBC for example )
2- Build the scaffold in the edge of the hill
3- continue to do it, the holes will be bigger and bigger
4- miss up the terrains of the island and the map
Additional Context
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BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingDesignIs a matter of game designIs a matter of game designMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerOngoingDiscussionRequires further discussionRequires further discussionZHRelates to Zero HourRelates to Zero Hour


